This competition is for any aspiring innovators and budding entrepreneurs. If you are between 15 to 19 years old, have a passion to improve the way things work, have an interest to learn new skills that will pave your future or desire to begin building a network with other entrepreneurs, this is the competition for you.
This competition is made open to the public. Anyone that fulfil the criteria can sign up on their own and need not represent any organisation. However, teachers or educators can sign up teams to represent their school or organisation.
Participants should fall within the ages of 15 to 17 years old and is enrolled in either a local secondary school or the IP stream of a local school to qualify for the secondary category. Likewise, participants should fall within the ages of 17 to 19 years old and is enrolled in either a local polytechnic, a local ITE or the IP stream of a local school to qualify for the tertiary category. Teams are to be comprised of 3 to 5 members. However, if you are signing up less than 3 members, do contact us to receive support.
Upon completion payment, participants will receive an invoice and confirmation through email. If you have not received either of it, do kindly contact us!
The competition period spans according to the stipulated period as mentioned above for each of the category. For Secondary School category, you are required to attend 2 hackathons( to help you get ready for the finals where every team gets the chance to pitch. For Tertiary categoary, you are required to do a site visit to the industry that you have selected, attend a hackathon and pitch your idea across during the finals. During the site visit or hackathon, you will get face to face mentoring session with your mentors.
The final submissions are:
- Business Storyboard
- Validated Prototype
- Business Pitch Script and Deck
For each submission, there is a workshop to guide participants on how to complete them during the hackathon. The workshops include Design Thinking, Business Pitch and Prototyping session. Participants are allowed to submit their submissions via the platform provided. They will be given enough time for first draft to be submitted to receive feedback from our team of industry mentors.
Apart from the prospects of winning the competition, part of the package includes learning journeys to various organisations to discover how innovation is a part of their entrepreneurship journey. Teams would also have the privilege of being guided by a team of industry mentors who are entrepreneurs in their own fields. At the end, participants will receive a certificate of participation that would be a boost to their resume. Finally, post competition, participants will be automatically enrolled into our alumni club where networking events and workshops are frequently organised for them.
There are no themes or scopes in this competition. Participants are encouraged to innovate solutions to real life problems they face or adopt design challenges from the mentors of various industry.